关于鼠标和键盘的全局获取的一个类 选择自 hbxtlhx 的 Blog

news/2024/7/7 19:02:57
用这个类的方法Start可以开始捕获键盘和鼠标的在全局事件和相应的参数信息,也就所谓的钩子程序:
以前见一个高人写的一个程序,开始看不明白,经过我的"反译"变的好理解了些,拿来和大家共享一下:


得到鼠标的消息的类:

using System;
using System.Runtime.InteropServices;
using System.Reflection;
using System.Threading;
using System.Windows.Forms;

namespace HookGlobal
{
 
 /// <summary>
 /// 这个类可以让你得到一个在运行中程序的所有鼠标事件
 /// 并且引发一个带MouseEventArgs参数的.NET鼠标事件以便你很容易使用这些信息
 /// </summary>
 /// <remarks>
 /// </remarks>
 public class MouseHook
 {
  private const int WM_MOUSEMOVE = 0x200;
  private const int WM_LBUTTONDOWN = 0x201;
  private const int WM_RBUTTONDOWN = 0x204;
  private const int WM_MBUTTONDOWN = 0x207;
  private const int WM_LBUTTONUP = 0x202;
  private const int WM_RBUTTONUP = 0x205;
  private const int WM_MBUTTONUP = 0x208;
  private const int WM_LBUTTONDBLCLK = 0x203;
  private const int WM_RBUTTONDBLCLK = 0x206;
  private const int WM_MBUTTONDBLCLK = 0x209;

  //全局的事件
  public event MouseEventHandler OnMouseActivity;

  static int hMouseHook = 0; //鼠标钩子句柄

  //鼠标常量
  public const int WH_MOUSE_LL  = 14; //mouse hook constant

  HookProc MouseHookProcedure; //声明鼠标钩子事件类型.

  //声明一个Point的封送类型
  [StructLayout(LayoutKind.Sequential)]
   public class POINT
  {
   public int x;
   public int y;
  }

  //声明鼠标钩子的封送结构类型
  [StructLayout(LayoutKind.Sequential)]
   public class MouseHookStruct
  {
   public POINT pt;
   public int hWnd;
   public int wHitTestCode;
   public int dwExtraInfo;
  }

  //装置钩子的函数
  [DllImport("user32.dll",CharSet=CharSet.Auto, CallingConvention=CallingConvention.StdCall)]
  public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);

  //卸下钩子的函数
  [DllImport("user32.dll",CharSet=CharSet.Auto, CallingConvention=CallingConvention.StdCall)]
  public static extern bool UnhookWindowsHookEx(int idHook);
  
  //下一个钩挂的函数
  [DllImport("user32.dll",CharSet=CharSet.Auto, CallingConvention=CallingConvention.StdCall)]
  public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); 

  public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);

  /// <summary>
  /// 墨认的构造函数构造当前类的实例.
  /// </summary>
  public MouseHook()
  {
   //Start();
  }

  //析构函数.
  ~MouseHook()
  {
   Stop();
  }

  public void Start()
  {
   //安装鼠标钩子
   if(hMouseHook == 0)
   {
    //生成一个HookProc的实例.
    MouseHookProcedure = new HookProc(MouseHookProc);

    hMouseHook = SetWindowsHookEx( WH_MOUSE_LL, MouseHookProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0);

    //如果装置失败停止钩子
    if(hMouseHook == 0 ) 
    {
     Stop();
     throw new Exception("SetWindowsHookEx failed.");
    }
   }
  }

  public void Stop()
  {
   bool retMouse =true;
   if(hMouseHook != 0)
   {
    retMouse = UnhookWindowsHookEx(hMouseHook);
    hMouseHook = 0;
   }
   
   //如果卸下钩子失败
   if (!(retMouse)) throw new Exception("UnhookWindowsHookEx failed.");
  }

  private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
  {
   //如果正常运行并且用户要监听鼠标的消息
   if ((nCode >= 0) && (OnMouseActivity!=null))
   { 
    MouseButtons button=MouseButtons.None;
    int clickCount=0;

    switch (wParam)
    {
     case WM_LBUTTONDOWN:
      button=MouseButtons.Left;
      clickCount=1;
      break;
     case WM_LBUTTONUP:
      button=MouseButtons.Left;
      clickCount=1;
      break;
     case WM_LBUTTONDBLCLK:
      button=MouseButtons.Left;
      clickCount=2;
      break;
     case WM_RBUTTONDOWN:
      button=MouseButtons.Right;
      clickCount=1;
      break;
     case WM_RBUTTONUP:
      button=MouseButtons.Right;
      clickCount=1;
      break;
     case WM_RBUTTONDBLCLK:
      button=MouseButtons.Right;
      clickCount=2;
      break;
    }

    //从回调函数中得到鼠标的信息
    MouseHookStruct MyMouseHookStruct = (MouseHookStruct) Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
    MouseEventArgs e=new MouseEventArgs(button, clickCount, MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y, 0 );
    OnMouseActivity(this, e);
   }
   return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
  }
 }
}

得到键盘消息的类:

using System;
using System.Runtime.InteropServices;
using System.Reflection;
using System.Threading;
using System.Windows.Forms;

namespace HookGlobal
{
 
 /// <summary>
 /// 这个类可以让你得到一个在运行中程序的所有键盘或鼠标事件
 /// 并且引发一个带KeyEventArgs和MouseEventArgs参数的.NET事件以便你很容易使用这些信息
 /// </summary>
 /// <remarks>
 ///  修改:lihx
 ///  修改时间:04.11.8
 /// </remarks>
 public class KeyBordHook
 {
  private const int WM_KEYDOWN   = 0x100;
  private const int WM_KEYUP    = 0x101;
  private const int WM_SYSKEYDOWN  = 0x104;
  private const int WM_SYSKEYUP   = 0x105;
  
  //全局的事件
  public event KeyEventHandler OnKeyDownEvent;
  public event KeyEventHandler OnKeyUpEvent;
  public event KeyPressEventHandler OnKeyPressEvent;

  static int hKeyboardHook = 0; //键盘钩子句柄

  //鼠标常量
  public const int WH_KEYBOARD_LL = 13; //keyboard hook constant 

  HookProc KeyboardHookProcedure; //声明键盘钩子事件类型.

  //声明键盘钩子的封送结构类型
  [StructLayout(LayoutKind.Sequential)]
   public class KeyboardHookStruct
  {
   public int vkCode; //表示一个在1到254间的虚似键盘码
   public int scanCode; //表示硬件扫描码
   public int flags; 
   public int time;
   public int dwExtraInfo;
  }
  //装置钩子的函数
  [DllImport("user32.dll",CharSet=CharSet.Auto, CallingConvention=CallingConvention.StdCall)]
  public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);

  //卸下钩子的函数
  [DllImport("user32.dll",CharSet=CharSet.Auto, CallingConvention=CallingConvention.StdCall)]
  public static extern bool UnhookWindowsHookEx(int idHook);
  
  //下一个钩挂的函数
  [DllImport("user32.dll",CharSet=CharSet.Auto, CallingConvention=CallingConvention.StdCall)]
  public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); 

  [DllImport("user32")]
  public static extern int ToAscii(int uVirtKey, int uScanCode, byte[] lpbKeyState,byte[] lpwTransKey, int fuState);

  [DllImport("user32")]
  public static extern int GetKeyboardState(byte[] pbKeyState);

  public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);

  /// <summary>
  /// 墨认的构造函数构造当前类的实例并自动的运行起来.
  /// </summary>
  public KeyBordHook()
  {
   Start();
  }

  //析构函数.
  ~KeyBordHook()
  {
   Stop();
  }

  public void Start()
  {
   //安装键盘钩子
   if(hKeyboardHook == 0)
   {
    KeyboardHookProcedure = new HookProc(KeyboardHookProc);
    hKeyboardHook = SetWindowsHookEx( WH_KEYBOARD_LL, KeyboardHookProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0);

    if(hKeyboardHook == 0 ) 
    {
     Stop();
     throw new Exception("SetWindowsHookEx ist failed.");
    }
   }
  }

  public void Stop()
  {
   bool retKeyboard = true;
   
   if(hKeyboardHook != 0)
   {
    retKeyboard = UnhookWindowsHookEx(hKeyboardHook);
    hKeyboardHook = 0;
   }
   //如果卸下钩子失败
   if (!(retKeyboard)) throw new Exception("UnhookWindowsHookEx failed.");
  }

  private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
  {
   if ((nCode >= 0) && (OnKeyDownEvent!=null || OnKeyUpEvent!=null || OnKeyPressEvent!=null))
   {
    KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct) Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
    //引发OnKeyDownEvent
    if ( OnKeyDownEvent!=null && ( wParam ==WM_KEYDOWN || wParam==WM_SYSKEYDOWN ))
    {
     Keys keyData=(Keys)MyKeyboardHookStruct.vkCode;
     KeyEventArgs e = new KeyEventArgs(keyData);
     OnKeyDownEvent(this, e);
    }
    
    //引发OnKeyPressEvent
    if ( OnKeyPressEvent!=null &&  wParam ==WM_KEYDOWN )
    {
     byte[] keyState = new byte[256];
     GetKeyboardState(keyState);

     byte[] inBuffer= new byte[2];
     if (ToAscii(MyKeyboardHookStruct.vkCode,
      MyKeyboardHookStruct.scanCode,
      keyState,
      inBuffer,
      MyKeyboardHookStruct.flags)==1)
     {
      KeyPressEventArgs e = new KeyPressEventArgs((char)inBuffer[0]);
      OnKeyPressEvent(this, e);
     }
    }
    
    //引发OnKeyUpEvent
    if ( OnKeyUpEvent!=null && ( wParam ==WM_KEYUP || wParam==WM_SYSKEYUP ))
    {
     Keys keyData=(Keys)MyKeyboardHookStruct.vkCode;
     KeyEventArgs e = new KeyEventArgs(keyData);
     OnKeyUpEvent(this, e);
    }
   }
   return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
  }
 }
}


http://www.niftyadmin.cn/n/3879824.html

相关文章

webstrom 编码

设置文件保存格式: webstrom的右下角选择你需要的编码 转载于:https://www.cnblogs.com/ry123/p/4531403.html

简单的递归程序,怎么考试的时候我就糊涂了呢?

昨天考官的题目是写123。。。n的递归程序&#xff0c;开始我感觉很easy,因为从大一就做过这种程序&#xff0c;而且当时是非常熟练的&#xff0c;或许时间长了遗忘了太多&#xff0c;昨天考试的时候竟然想不起递归里的具体逻辑&#xff0c;只想到退出的条件&#xff0c;晚上睡觉…

微软开发技术与安全大会-济南讲座

昨天下午去听了一下微软的讲座&#xff0c;讲师是微软中国社区的mvp&#xff0c;讲了下智能客户端的应用&#xff0c;Application block的一些概念&#xff0c;感觉就是把我们用到的东西封装好了作为一个方法&#xff0c;可能比较方便吧。昨天听到的最有意思的应该算是几个安全…

mac eclipse 下安装subclipse

参考 http://www.cnblogs.com/yinxiangpei/articles/3859057.html 推荐安装homebrew 在安装javahl时注意版本对应 http://subclipse.tigris.org/wiki/JavaHL 如果brew install --universal --java subversion过程中碰到某个jar无法下载可以参考 http://bbs.csdn.net/topics/390…

再学python类(终结篇)

续写 初学python类&#xff0c;这几天吃坏东西了&#xff0c;拖着虚弱的身躯写的。有些乱请各位看官海涵。 声明&#xff1a;本人编程新手&#xff0c;还在学习中。所表述的东西都是基础语法之类的&#xff0c;分享我的学习笔记。还望多多指点&#xff0c;我一定虚心接受。 pyt…

EJB到底为何物

2019独角兽企业重金招聘Python工程师标准>>> 1. 我们不禁要问&#xff0c;什么是"服务集群"&#xff1f;什么是"企业级开发"&#xff1f; 既然说了EJB 是为了"服务集群"和"企业级开发"&#xff0c;那么&#xff0c;总得说说…

catboost特征重要性_CIKM2019|FiGNN图神经网络学习特征交互在CTR预估中的应用(已开源)...

Fi-GNN: Modeling Feature Interactions via Graph Neural Networks for CTR PredictionZekun Li, Zeyu Cui, Shu Wu, Xiaoyu Zhang, Liang WangUniversity of Chinese Academy of Scienceshttp://cn.arxiv.org/pdf/1910.05552.pdfctr预估在web应用中&#xff0c;比如在线广告和…

构建之法第八,九,十章阅读

第八章.需求分析 当用户表达不清楚自己的需求时&#xff0c;我们更进一步的专业分析&#xff0c;对于用户来说会不会多此一举&#xff0c;因为可能很多功能用户并不需要。 第九章.项目经理 PM职位如此重要&#xff0c;但当PM与程序员之间出现了矛盾该怎么处理 第十章.典型用户和…